nlohmann::basic_json::update¶
// (1)
void update(const_reference j, bool merge_objects = false);
// (2)
void update(const_iterator first, const_iterator last, bool merge_objects = false);
- Inserts all values from JSON object
j
. - Inserts all values from range
[first, last)
When merge_objects
is false
(default), existing keys are overwritten. When merge_objects
is true
, recursively merges objects with common keys.
The function is motivated by Python's dict.update function.
Iterator invalidation¶
For ordered_json
, adding a value to an object can yield a reallocation, in which case all iterators (including the end()
iterator) and all references to the elements are invalidated.
Parameters¶
j
(in)- JSON object to read values from
merge_objects
(in)- when
true
, existing keys are not overwritten, but contents of objects are merged recursively (default:false
) first
(in)- begin of the range of elements to insert
last
(in)- end of the range of elements to insert
Exceptions¶
- The function can throw the following exceptions:
- Throws
type_error.312
if called on JSON values other than objects; example:"cannot use update() with string"
- Throws
- The function can throw the following exceptions:
- Throws
type_error.312
if called on JSON values other than objects; example:"cannot use update() with string"
- Throws
invalid_iterator.202
if called on an iterator which does not belong to the current JSON value; example:"iterator does not fit current value"
- Throws
invalid_iterator.210
iffirst
andlast
do not belong to the same JSON value; example:"iterators do not fit"
- Throws
Complexity¶
- O(N*log(size() + N)), where N is the number of elements to insert.
- O(N*log(size() + N)), where N is the number of elements to insert.
Examples¶
Example
The example shows how update()
is used.
#include <iostream>
#include <iomanip>
#include <nlohmann/json.hpp>
using json = nlohmann::json;
using namespace nlohmann::literals;
int main()
{
// create two JSON objects
json o1 = R"( {"color": "red", "price": 17.99, "names": {"de": "Flugzeug"}} )"_json;
json o2 = R"( {"color": "blue", "speed": 100, "names": {"en": "plane"}} )"_json;
json o3 = o1;
// add all keys from o2 to o1 (updating "color", replacing "names")
o1.update(o2);
// add all keys from o2 to o1 (updating "color", merging "names")
o3.update(o2, true);
// output updated object o1 and o3
std::cout << std::setw(2) << o1 << '\n';
std::cout << std::setw(2) << o3 << '\n';
}
Output:
{
"color": "blue",
"names": {
"en": "plane"
},
"price": 17.99,
"speed": 100
}
{
"color": "blue",
"names": {
"de": "Flugzeug",
"en": "plane"
},
"price": 17.99,
"speed": 100
}
Example
The example shows how update()
is used.
#include <iostream>
#include <iomanip>
#include <nlohmann/json.hpp>
using json = nlohmann::json;
using namespace nlohmann::literals;
int main()
{
// create two JSON objects
json o1 = R"( {"color": "red", "price": 17.99, "names": {"de": "Flugzeug"}} )"_json;
json o2 = R"( {"color": "blue", "speed": 100, "names": {"en": "plane"}} )"_json;
json o3 = o1;
// add all keys from o2 to o1 (updating "color", replacing "names")
o1.update(o2.begin(), o2.end());
// add all keys from o2 to o1 (updating "color", merging "names")
o3.update(o2.begin(), o2.end(), true);
// output updated object o1 and o3
std::cout << std::setw(2) << o1 << '\n';
std::cout << std::setw(2) << o3 << '\n';
}
Output:
{
"color": "blue",
"names": {
"en": "plane"
},
"price": 17.99,
"speed": 100
}
{
"color": "blue",
"names": {
"de": "Flugzeug",
"en": "plane"
},
"price": 17.99,
"speed": 100
}
Example
One common use case for this function is the handling of user settings. Assume your application can be configured in some aspects:
{
"color": "red",
"active": true,
"name": {"de": "Maus", "en": "mouse"}
}
The user may override the default settings selectively:
{
"color": "blue",
"name": {"es": "ratón"},
}
Then update
manages the merging of default settings and user settings:
auto user_settings = json::parse("config.json");
auto effective_settings = get_default_settings();
effective_settings.update(user_settings);
Now effective_settings
contains the default settings, but those keys set by the user are overwritten:
{
"color": "blue",
"active": true,
"name": {"es": "ratón"}
}
Note existing keys were just overwritten. To merge objects, merge_objects
setting should be set to true
:
auto user_settings = json::parse("config.json");
auto effective_settings = get_default_settings();
effective_settings.update(user_settings, true);
{
"color": "blue",
"active": true,
"name": {"de": "Maus", "en": "mouse", "es": "ratón"}
}
Version history¶
- Added in version 3.0.0.
- Added
merge_objects
parameter in 3.10.5.